Monday, July 20, 2015

Part 1 of managing design projects


Establish a list of aims
Whether your end goal is huge is small what you want to achieve needs to be decided fairly early so you can budget and also confirm with other stakeholders (e.g. your team, client, approving bodies, etc.)

Budget
If this is fairly small scale perhaps deciding a limit to your spend will suffice.  However, as the project size increases you will need to budget by milestones and decide how much time and money will be required to fulfil the required outcomes. 

Consider an outline
Writing an outline or project abstract is key in the early stages to make sure that all affected stakeholders can come to a consensus on where the project should go.  Reading a simple outline make people (stakeholders, clients, etc.) aware of the key points which they can then agree upon.

Decide on your team
Who is your team?  Know exactly what sort of internal and external (outsourced) team members you need.  Understand that scale of your project and choose the right people creative or technical for your project.  If you make this process transparent and notify all associated members early on there will be better communication within your team.

What management tools will you use?
What sort of tools will you use for project management in particular? Again for small projects this may not be that much of a concern but or larger scale projects you need to know your chosen tools as well as who you will consult for creative solutions and manufacturing advice.  You also need to understand the interface of your selected manufacturer and client so that across all platforms there will be one system throughout.  




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